Class WorldInfo


  • public class WorldInfo
    extends java.lang.Object
    • Field Summary

      Fields 
      Modifier and Type Field Description
      protected java.lang.String difficulty  
      protected java.util.Map<java.lang.String,​java.lang.String> gameRules  
      protected java.lang.String name  
      protected java.util.UUID uniqueId  
    • Constructor Summary

      Constructors 
      Constructor Description
      WorldInfo​(java.util.UUID uniqueId, java.lang.String name, java.lang.String difficulty, java.util.Map<java.lang.String,​java.lang.String> gameRules)  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      java.lang.String getDifficulty()  
      java.util.Map<java.lang.String,​java.lang.String> getGameRules()  
      java.lang.String getName()  
      java.util.UUID getUniqueId()  
      void setDifficulty​(java.lang.String difficulty)  
      void setGameRules​(java.util.Map<java.lang.String,​java.lang.String> gameRules)  
      void setName​(java.lang.String name)  
      void setUniqueId​(java.util.UUID uniqueId)  
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • uniqueId

        protected java.util.UUID uniqueId
      • name

        protected java.lang.String name
      • difficulty

        protected java.lang.String difficulty
      • gameRules

        protected java.util.Map<java.lang.String,​java.lang.String> gameRules
    • Constructor Detail

      • WorldInfo

        public WorldInfo​(java.util.UUID uniqueId,
                         java.lang.String name,
                         java.lang.String difficulty,
                         java.util.Map<java.lang.String,​java.lang.String> gameRules)
    • Method Detail

      • getUniqueId

        public java.util.UUID getUniqueId()
      • setUniqueId

        public void setUniqueId​(java.util.UUID uniqueId)
      • getName

        public java.lang.String getName()
      • setName

        public void setName​(java.lang.String name)
      • getDifficulty

        public java.lang.String getDifficulty()
      • setDifficulty

        public void setDifficulty​(java.lang.String difficulty)
      • getGameRules

        public java.util.Map<java.lang.String,​java.lang.String> getGameRules()
      • setGameRules

        public void setGameRules​(java.util.Map<java.lang.String,​java.lang.String> gameRules)